Using the RTX64 RTDLL Template

RTX64 provides two templates in the Templates/Visual C++ branch in the supported versions of Microsoft Visual Studio:

The RTX64 project contains four build configurations: Windows Release, Windows Debug, RTSSRelease, and RTSSDebug. The RTX64 RTDLL Template sets the project settings for each configuration according to the program and project options that you specify. The template can also provide a basic C/C++ program framework with which to work. This program framework can include RTX64 program elements, which contain C/C++ code to create RTX64 objects and demonstrate their use.

NOTE: RTX64 only supports absolute pathnames.

IMPORTANT! If a version of the RTX64 SDK prior to RTX64 2014 with Service Pack 1 is installed on your system, in addition to the RTX64 4.5 SDK, the Application Wizard for that version will also be available in the Templates/Visual C++ branch in the supported versions of Microsoft Visual Studio. If you build a binary with the older wizard, you will only be able to run/load that Application or RTDLL in the RTX64 Runtime of the same version, and you will not be able to debug.

Sections in this Topic:

Creating an RTX64 RTDLL

RTX64 RTDLL template provides the structure for creating RTX64 RTDLLs. Use the following procedure to create an RTX64 project using any RTX64 RTDLL template in Microsoft Visual Studio.

NOTE: RTX64 does not support the building of managed RTSS applications. For additional information on using RTX64 from within a Windows managed code application, see the RTX64 Managed Code Reference Manual.

To create an RTX64 RTDLL project:

  1. Create a new project in Visual Studio.
  2. Select C or C++ as the template type.
  3. Select the RTX64 RTDLL template. This template is a single-page dialog that displays the default project settings and provides optional application and program settings.
  4. To accept the current settings, click Finish. Optionally, you can specify other options and libraries that you want to include in your RTX64 application project:
  1. If these are all the options needed, click Finish to create the project. Otherwise, continue editing program settings for this application.

When Provide a program framework is checked, you can optionally add elements to the program framework. These code segments show proper usage of Real-time API function calls and can serve as examples of how to set up these elements.  Areas in the element code that need to be customized by the user are indicated by "TO DO" comments. You can select more than one type of programming element for a single project. The following table provides the available program elements.

NOTE: When Provide a program framework is un-checked, these options are grayed out.

    Element Description

    Periodic timer thread

    Transforms the basic Export function already in the program framework into TimerThread Export.

  1. Click Finish. This generates the RTX64 solution and project according to the options you selected.

RTX64 Custom Macro

RTX64 utilizes a custom macro, $(Rtx64Platform), that is used to find the correct library directory for projects. This custom macro requires two property files, which are installed with the RTX64 SDK:

All projects import these property files. If they are edited in any way, projects will not load correctly.

Resulting Configurations

Four configurations for creating DLLs are generated in Visual Studio when you create a project using the RTX64 RTDLL template:

x64

For instructions on manually building a 32-bit RTDLL, see Building a 32-bit User Space Application.

Compiler and Linker Options

For a complete list, see Compiler and Linker Options for Visual Studio .

Related topics: